Anomalies Table OUTDATED IMPORTED TO PRIMARY ANOMALIES SECTION
Important#
This is an example list, To be used as a way to show how to make your own creatures, or to be used if you don't want to make your own.#
To players This list isn't the required monsters, and the values can be changed at any time. Do not take the values as fact.
To Game Masters Please feel free to edit values or lore for your own universe. I actually encourage it so that your players do not fully know what to expect when they read, To many players read The DM book and go "well now I know what to do" Causing An issue with metagaming.
Entities#
Designation, TO BE UPDATED
Currently Hostile, Neutral and Passive Hostile entities Attack on sight and even seek out NPC's / Players. Neutral Will attack when cornered or provoked. Passive Will not attack at all. This does not mean they cannot do damage.
Health is to be fixed eventually when i figure out how to actually balance Damage
| Name | Designation | Health | Damage | Damage type | Initiative | Link |
|---|---|---|---|---|---|---|
| The Phantom | Neutral,Hostile | 400 | 1d4 | Corrosive | +2 | [missing note] |
| The Shadow | Neutral, Hostile | 400 | 1d8 | Physical | +2 | [missing note] |
| Red Canids | Neutral | 800 | 2d4 | Physical | +1(+1 per creature in pack) | [missing note] |
Items#
| Name | Designation | Health | Damage | Damage Type | Initiative | Link |
|---|---|---|---|---|---|---|
| Clockwork Mechanism | None | Infinite | 0 | None | None | [missing note] |
| Neural Editor | None | None | ??? | None | Error | [missing note] |
| The Clear Mind | Error | None | ?/?>? | None | Error | File Not found |
| Recall | Safe | None | None | None | None | [missing note] |